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Sound Design and its Branches 

After three years of studying, it is time to showcase what I have learned and what I can do. This is my Final Year Project. A portfolio consisting of different sound design genres to showcase my knowledge and work quality.

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I believe sound is as important as visuals in games. As part of my Final Year Project, I worked on the sound design of The Last of Us 2; with a realistic approach, and Inoops; with a fantasy approach. I have worked on other gameplay as side projects as well

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In this day and age, advertisements play a huge role in our lives. Especially in my field of work. Here are some of the sample ads I did.

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Being able to recreate existing sound effects is a skill required in sound design. This folder contains all the weaponry sound designs I recreated.

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Being a good sound designer means you are not bound to one genre. Here are the short films I had a hand in.

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